FyneCraft

A voxel world you can walk around and dig into.

Launch FyneCraft

FyneCraft generates a small block landscape with a broken cloud layer above it and drops you into the middle of it, seen in perspective from eye height. It’s a Fyne application compiled to WebAssembly, so the world is built and drawn entirely in your browser.

A voxel landscape of grass and sand under a blue sky

You’re a body with the world’s rules applied to it: gravity pulls, blocks get in the way, and a one-block step is a wall until you jump level with the top of it. Click a block to remove it — dig out the one under your feet and you’ll drop after it. Tick free movement on the welcome screen to fly instead, which lifts gravity and lets you pass straight through the terrain.

InputAction
enter, space, or the buttonstart playing, or resume
escapepause, and look down on the world
move the mouselook around
clickremove the outlined block
up/down, or W/Swalk forward and back
left/right, Q/E, or [/]turn
A/Dstep sideways without turning
spacejump, or rise with free movement
R/space, F/left shiftrise and fall (free movement)
+/-, page up/down, scrollzoom the lens in and out

The mouse only looks; the keyboard decides which way you face and walk. Keeping those apart is what stops a glance to one side sending you off course, and it means looking at your feet won’t walk you into the ground.

The world is drawn on the graphics card by a fragment shader, with a software renderer beside it that produces exactly the same picture — so it needs a browser with WebGL and WebAssembly support. The first load pulls down a sizeable .wasm bundle, so give it a moment on a slow connection.

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